
In this I wish you all good luck and Express my gratitude for your interest in the cards I created. Be friendly and play for fun without disturbing other players. Important: remember that many aspects of the game are up to you. Yes, if I laid out each map separately with photos of the map from the game, there would be more subscribers, likes, but it is not convenient for You or for me.

Stronghold 2 maps update#
It is convenient to edit a lot of maps, if someone writes about defects or I found them myself, make new maps and just update the entire pack of maps. Most importantly, Why don't you lay out the maps separately? The answer is simple. This gives a wow effect against those who play them for the first time. on some maps I made special features to be able to win thanks to game bugs and tricks. for example, Economy hardcore, where each of the teammates has a separate type of resource (of course, if you play 1 on 1, not 3 on 3, you can just buy the neighboring estates) Are there any maps where you feel dependence on teammates? Yes. Omaha Stronghold 4y 5.0k Minas Tirith 8y 15.4k Helms Deep 8y 12.1k 1 Hard Life to The Castle 12y 8.0k Caraibi 12y 8.5k Old Times 13y 9.6k WolfMaster 13y 6.3k MaryLand 13y 7.8k mysterious lagoon 14y 1 8.5k 1 valley ruins 14y 10.3k mystic valley 14y 8.7k 1. Stronghold 2 Create Your Medieval Battlefield Recreate iconic real-life castles, battlegrounds from medieval history or scenes from your favourite fantasy epic Create and share custom maps and scenarios with friends. This greatly affects when in multiplayer you bet 150 instead of 7500 (if you know what I'm talking about). And why should they? You can build them yourself in your own castle. Are there any monuments on the maps?- rarely. hardly with 84 population of can be defeat 7 players. Are there houses on the maps? - some of them have them. A lot of love for fun battles and beautiful nature. What did I use to make maps?- Inspiration and soul. Who wants to play on a small crop of the map on which it is possible to get to the opponent from the base by catapults?) And to this day I play them and create new maps for the mood. Some maps from that time have remained untouched to keep that charm of children's fantasies alive for me. I started making maps since 2006 for Stronghold 2. There are various tactical approaches and detours of meat places.

On some maps there are also some features that allow you to win solely because of the tactics(not knights and shields), and some can notproduce a bread to balance the game. Some maps done for reasons of that one of the players had advantages( for example, in the battle 3vs1 or 6vs2, 7vs1). Big detailed map pack (58 maps) from AccusedWeevil includes many maps with small details (sounds, animals, trees,grass,waves, landscape design, drawing the depth of the sea,bushes, etc.).
